Bench Class
Method Index
- _tick() (inherited from Entity)
- addReservedUser(user) (inherited from Object)
- afterLoad(old, new) (inherited from Object)
- clearDynamicInfo() (inherited from Entity)
- getDrawingLayer() (inherited from Object)
- getDynamicInfo() (inherited from Entity)
- getRenderAttachTile() (inherited from Object)
- getRoom() (inherited from Entity)
- getSecondaryUsageTile() (inherited from Object)
- getWalkableTiles() (inherited from Object)
- initOrientation(direction) (inherited from Object)
- isReservedFor(user) (inherited from Object)
- notifyNewObject(id) (inherited from Entity)
- onClick(ui, button, data) (inherited from Object)
- onDestroy() (overrides Object:onDestroy)
- playSound(name) (inherited from Entity)
- processTypeDefinition(object_type) (inherited from Object)
- removeReservedUser(user) (inherited from Object)
- removeUser(user) (overrides Object:removeUser)
- resetAnimation() (inherited from Object)
- setAnimation(animation, flags) (inherited from Object)
- setDynamicInfo(type, value) (inherited from Entity)
- setLayer(layer, id) (inherited from Entity)
- setMood(mood_name, activate) (inherited from Entity)
- setMoodInfo(new_mood) (inherited from Entity)
- setPosition(x, y) (inherited from Object)
- setSpeed(x, y) (inherited from Entity)
- setTile(x, y) (inherited from Object)
- setTilePositionSpeed(tx, ty, px, py, sx, sy) (inherited from Entity)
- setTimer(tick_count, f) (inherited from Entity)
- setUser(user) (inherited from Object)
- slaveMixinClass(class_method_table) (inherited from Object)
- tick() (inherited from Object)
- tickDay() (inherited from Entity)
- updateDynamicInfo() (inherited from Object)
Member Index
- animation_flags (*)
- animation_idx (*)
- direction (*)
- dynamic_info (*)
- footprint (*)
- hospital (*)
- init_anim_flags (*)
- layers (*)
- mood_info (*)
- num_animation_ticks (*)
- object_type (*)
- orientation_before (*)
- permanent_flags (*)
- picked_up (*)
- reserved_for
- reserved_for_list (*)
- set_passable_flags (*)
- skip_next_tick (*)
- slow_animation (*)
- split_anim_positions (*)
- split_anims (*)
- th (*)
- ticks (*)
- tile_x (*)
- tile_y (*)
- timer_function (*)
- timer_time (*)
- times_used (*)
- user
- user_list (*)
- user_of (*)
- world (*)
function Bench:Bench(...)
Parameters:
Name | Type | Description |
---|---|---|
... | ? | ? |
Declared on: line 148 of Lua/objects/bench.lua.
function Bench:onDestroy()
Called when the player picks up a bench
Overrides: Object:onDestroy.
Declared on: line 172 of Lua/objects/bench.lua.
function Bench:removeUser(user)
Called when the patient sits up from a bench for whatever reason
Maybe related to Humanoid:removedObject(object)
Parameters:
Name | Type | Description |
---|---|---|
user | ? | ? |
Overrides: Object:removeUser.
Declared on: line 152 of Lua/objects/bench.lua.