CallsDispatcher Class
Method Index
- actionInterruptHandler(action, humanoid)
 - addChangeCallback(callback, self_value)
 - answerCall(staff)
 - callForRepair(object, urgent, manual, lock_room)
 - callForStaff(room)
 - callForStaffEachRoom(room, attribute, key)
 - callForWatering(plant)
 - dropFromQueue(object, key)
 - dump()
 - dumpCall(call, message)
 - enqueue(object, key, description, verification, priority, execute)
 - executeCall(call, staff)
 - findSuitableStaff(call)
 - getPriorityForRoom(room, attribute, staff)
 - onChange()
 - onCheckpointCompleted(call)
 - onTick()
 - queueCallCheckpointAction(humanoid, interrupt_handler)
 - removeChangeCallback(callback)
 - sendStaffToRepair(object, handyman)
 - sendStaffToRoom(room, staff)
 - sendStaffToWatering(plant, handyman)
 - staffActionInterruptHandler(action, humanoid, high_priority)
 - unassignCall(call)
 - verifyStaffForRoom(room, attribute, staff)
 
Member Index
- call_queue
 - change_callback
 - tick
 - world
 
function CallsDispatcher:CallsDispatcher(world, entities)
 Turn on for debug message
 Parameters:
 
| Name | Type | Description | 
|---|---|---|
| world | ? | ? | 
| entities | ? | ? | 
Declared on: line 23 of Lua/calls_dispatcher.lua.
function CallsDispatcher.actionInterruptHandler(action, humanoid)
 Default checkpoint interrupt handler
Reset the assigned status, and find an replacement staff
 Parameters:
 
| Name | Type | Description | 
|---|---|---|
| action | ? | ? | 
| humanoid | ? | ? | 
 Declared on: line 310 of Lua/calls_dispatcher.lua.
 
Note: Is a function rather than a method. 
 
function CallsDispatcher:addChangeCallback(callback, self_value)
Parameters:
| Name | Type | Description | 
|---|---|---|
| callback | ? | ? | 
| self_value | ? | ? | 
Declared on: line 36 of Lua/calls_dispatcher.lua.
function CallsDispatcher:answerCall(staff)
 Find the best call for a staff to work on.
When a staff goes to meandering mode, it should call this function to look for new call
Return true if a call is answered. False if there is no suitable call waiting and the staff is really free.
 Parameters:
 
| Name | Type | Description | 
|---|---|---|
| staff | ? | ? | 
Declared on: line 222 of Lua/calls_dispatcher.lua.
function CallsDispatcher:callForRepair(object, urgent, manual, lock_room)
 Call for repair
 Parameters:
 
| Name | Type | Description | 
|---|---|---|
| object | ? | ? | 
| urgent | ? | Announcement should be made | 
| manual | ? | This call should not trigger advisor for "your machine is failing" | 
| lock_room | ? | This is a minor maintence. Rooms needed not to be locked. If urgent or manual is specified, lock_room will be true automatically | 
Declared on: line 87 of Lua/calls_dispatcher.lua.
function CallsDispatcher:callForStaff(room)
Parameters:
| Name | Type | Description | 
|---|---|---|
| room | ? | ? | 
Declared on: line 50 of Lua/calls_dispatcher.lua.
function CallsDispatcher:callForStaffEachRoom(room, attribute, key)
Parameters:
| Name | Type | Description | 
|---|---|---|
| room | ? | ? | 
| attribute | ? | ? | 
| key | ? | ? | 
Declared on: line 66 of Lua/calls_dispatcher.lua.
function CallsDispatcher:callForWatering(plant)
Parameters:
| Name | Type | Description | 
|---|---|---|
| plant | ? | ? | 
Declared on: line 136 of Lua/calls_dispatcher.lua.
function CallsDispatcher:dropFromQueue(object, key)
 Drop any call associated with the object (and/or key).
Expected to be called when the call is no longer needed
(like a machine that needed repaired were replaced),
or when the object is destroyed, etc.
 Parameters:
 
| Name | Type | Description | 
|---|---|---|
| object | ? | ? | 
| key | ? | ? | 
Declared on: line 340 of Lua/calls_dispatcher.lua.
function CallsDispatcher:dump()
 Dump the current call table for debugging
 Declared on: line 269 of Lua/calls_dispatcher.lua.
 
function CallsDispatcher.dumpCall(call, message)
Parameters:
| Name | Type | Description | 
|---|---|---|
| call | ? | ? | 
| message | ? | ? | 
 Declared on: line 280 of Lua/calls_dispatcher.lua.
 
Note: Is a function rather than a method. 
 
function CallsDispatcher:enqueue(object, key, description, verification, priority, execute)
 Enqueue the call
returns: True if the call is inserted and queued, but not served
False if the call is served right away, or has been queued and assigned
 Parameters:
 
| Name | Type | Description | 
|---|---|---|
| object | ? | ? | 
| key | ? | ? | 
| description | ? | ? | 
| verification | ? | ? | 
| priority | ? | ? | 
| execute | ? | ? | 
Declared on: line 158 of Lua/calls_dispatcher.lua.
function CallsDispatcher:executeCall(call, staff)
Parameters:
| Name | Type | Description | 
|---|---|---|
| call | ? | ? | 
| staff | ? | ? | 
Declared on: line 330 of Lua/calls_dispatcher.lua.
function CallsDispatcher:findSuitableStaff(call)
 Find suitable (best) staff for working on a specific call
True
 Parameters:
 
| Name | Type | Description | 
|---|---|---|
| call | ? | ? | 
Declared on: line 184 of Lua/calls_dispatcher.lua.
function CallsDispatcher.getPriorityForRoom(room, attribute, staff)
Parameters:
| Name | Type | Description | 
|---|---|---|
| room | ? | ? | 
| attribute | ? | ? | 
| staff | ? | ? | 
 Declared on: line 388 of Lua/calls_dispatcher.lua.
 
Note: Is a function rather than a method. 
 
function CallsDispatcher.onCheckpointCompleted(call)
 Called when a call is completed sucessfully
 Parameters:
 
| Name | Type | Description | 
|---|---|---|
| call | ? | ? | 
 Declared on: line 320 of Lua/calls_dispatcher.lua.
 
Note: Is a function rather than a method. 
 
function CallsDispatcher.queueCallCheckpointAction(humanoid, interrupt_handler)
 Add checkpoint action
All call execution method should add this action in apporiate place to signify
the job is finished.
A interrupt handler could be supplied if special handling is needed.
If not, the default would be reinsert the call into the queue
 Parameters:
 
| Name | Type | Description | 
|---|---|---|
| humanoid | ? | ? | 
| interrupt_handler | ? | ? | 
 Declared on: line 297 of Lua/calls_dispatcher.lua.
 
Note: Is a function rather than a method. 
 
function CallsDispatcher:removeChangeCallback(callback)
Parameters:
| Name | Type | Description | 
|---|---|---|
| callback | ? | ? | 
Declared on: line 40 of Lua/calls_dispatcher.lua.
function CallsDispatcher.sendStaffToRepair(object, handyman)
Parameters:
| Name | Type | Description | 
|---|---|---|
| object | ? | ? | 
| handyman | ? | ? | 
 Declared on: line 441 of Lua/calls_dispatcher.lua.
 
Note: Is a function rather than a method. 
 
function CallsDispatcher.sendStaffToRoom(room, staff)
Parameters:
| Name | Type | Description | 
|---|---|---|
| room | ? | ? | 
| staff | ? | ? | 
 Declared on: line 419 of Lua/calls_dispatcher.lua.
 
Note: Is a function rather than a method. 
 
function CallsDispatcher.sendStaffToWatering(plant, handyman)
Parameters:
| Name | Type | Description | 
|---|---|---|
| plant | ? | ? | 
| handyman | ? | ? | 
 Declared on: line 445 of Lua/calls_dispatcher.lua.
 
Note: Is a function rather than a method. 
 
function CallsDispatcher.staffActionInterruptHandler(action, humanoid, high_priority)
Parameters:
| Name | Type | Description | 
|---|---|---|
| action | ? | ? | 
| humanoid | ? | ? | 
| high_priority | ? | ? | 
 Declared on: line 431 of Lua/calls_dispatcher.lua.
 
Note: Is a function rather than a method. 
 
function CallsDispatcher.unassignCall(call)
Parameters:
| Name | Type | Description | 
|---|---|---|
| call | ? | ? | 
 Declared on: line 368 of Lua/calls_dispatcher.lua.
 
Note: Is a function rather than a method. 
 
function CallsDispatcher.verifyStaffForRoom(room, attribute, staff)
Parameters:
| Name | Type | Description | 
|---|---|---|
| room | ? | ? | 
| attribute | ? | ? | 
| staff | ? | ? | 
 Declared on: line 376 of Lua/calls_dispatcher.lua.
 
Note: Is a function rather than a method.